Open Advanced Windows Exploitation
  • Introduction
    • Welcome
      • Subscribe
      • Contents
      • Intended Audience
      • Required Software and Tools
      • Thank You and Support
  • Custom Shellcode
    • 64-bit Architecture
      • 64-bit Enhancements
      • Calling Conventions
    • Shellcode Workflow
      • Visual Studio Code
      • Netwide Assembler
      • Windbg Preview
      • Workflow
    • Writing Shellcode
      • NULL-Free Position-Independent Shellcode
      • Finding kernel32.dll
      • Resolving Symbols
      • Finding VMAs
      • MessageBox Shellcode
      • Avoiding NULL
      • GetLastError
    • Reverse Shell
      • Exercise
      • Solution
  • Exploit Mitigations
    • Understanding the Battlefield
      • Memory Corruption
      • Vulnerability Primitives
      • Overview of Mitigations
    • Our Old Foes
      • DEP
      • ASLR
  • Memory Management
    • Memory Basics
      • Pages
      • Shared Memory
    • Memory Management
      • The Stack
      • The Heap
        • Heap Grooming and Overflow
        • Virtual Functions in C++
        • The Heap Continued
        • Kernel Mode Heap
      • Managed Memory
  • The Kernel
    • Kernel Basics
      • Kernel Structures
      • Kernel Debugging Options
      • Navigating the Kernel
      • Analysing the Kernel
    • Access Tokens
      • Access Token Basics
      • Token Theft
  • Drivers
    • Driver Basics
      • Implementing a Driver
      • Reversing Our Driver
      • A Basic User Mode Application
  • First Kernel Exploit
    • A Kernel Exploit
      • CVE 2020-17382
      • IDA Free
      • Writing A Basic Fuzzer
      • Controlling RIP
      • Meet SMEP
      • ROP to the Rescue
      • kASLR
      • Priv Esc Shellcode
    • Exploit Code
  • References
    • References
Powered by GitBook
On this page
  1. Custom Shellcode

Shellcode Workflow

Understanding how to set up an environment for writing, compiling and debugging 64-bit shellcode in a Windows environment is an important skill to have before diving into exploit development.

This section will show how to set up an environment for writing and compiling 64-bit shellcode in a Windows environment.

You will learn how to setup an environment for writing and debugging user mode shellcode. Later sections will show how to write and debug shellcode in the Kernel.

You have the flexibility to choose a different workflow if desired. The approach described is merely one way that I prefer to do it.

Note: if you already have a good workflow for developing shellcode feel free to skip this section.

PreviousCalling ConventionsNextVisual Studio Code

Last updated 1 year ago